Thank you for your interest in creating and streaming/posting FUSER content. FUSER has in-game music that is licensed by NCSOFT and Harmonix from music rightsholders. These FUSER music licensing agreements only permit user generated content containing licensed in-game music from FUSER (FUSER UGC) to be used in a non-commercial context and in accordance with the guidelines below. We know that navigating music rights can be daunting, so we have prepared these guidelines to help you create and share FUSER UGC on social media platforms. While neither NCSOFT nor Harmonix can help you clear a takedown, claim or strike, you should be able to stream/post FUSER UGC without issues if you follow these guidelines.
1. ALL FUSER UGC SHOULD BE IN-CONTEXT OF GAMEPLAY
a. Gameplay footage that includes music can be captured using direct screen capture, video of people playing FUSER, or screen in screen hybrid capture of FUSER being played.
b. Any FUSER UGC should have at least some screen capture of gameplay in your video.
c. Music from the game should not be used out-of-context of gameplay – you should not use the music as a backing track or any other time that the applicable screen capture of FUSER is not shown.
d. FUSER UGC should focus on you actually playing the game – the game should not just be on in the background.
2. ALL FUSER UGC SHOULD BE CLEAN AND FRIENDLY
FUSER UGC should not be obscene, defamatory, libelous, threatening, harassing, hateful, racially or ethnically offensive, or encouraging of conduct that would be considered a criminal offense, give rise to civil liability, or violate any law, and should not contain voiceover/commentary/visual content that is derogatory or otherwise controversial.
3. NO MONETIZATION OF FUSER UGC IS ALLOWED
a. Unless you are solely using the songs listed when using the Stream-Optimized filter in-game, you should turn off all monetization options in your control for FUSER UGC– that means no running ads and no ad-breaks during a stream. Similarly, you should not solicit, or show overlays of, donations/paid subscriptions/bits, etc. (but asking for unpaid likes/follows/subscriptions is OK) in your FUSER UGC.
b. One or more music rightsholders may make a claim on your FUSER UGC and place an ad or otherwise monetize it because they ultimately own the rights. You should allow that – that kind of claim should not have a negative impact on your channel.
4. NO CO-BRANDING OR CROSS-PROMOTION IN FUSER UGC WITH OTHER BRANDS
You should not promote, advertise, or otherwise market any other brands during your FUSER UGC besides FUSER, Harmonix, or NCSOFT, but you may mention what platform you are playing on and can ask people to follow your channel.
5. ARCHIVED/ON-DEMAND FUSER UGC SHOULD ONLY BE DONE ON YOUTUBE, FACEBOOK AND INSTAGRAM
a. You may face issues if you post, archive, or create VOD of FUSER UGC on other social media platforms.
b. When archiving or creating VODs from a multi-content livestream, you should split out any FUSER UGC into a separate archive or VOD limited to just the FUSER segment and follow the rules above. FUSER UGC archives/VODs should not contain content of another product or game.
c. If you want to promote your FUSER UGC and get viewers to watch, you should post a short video or clip without any music from FUSER (except those in the Stream-Optimized Filter) to point viewers to your archived or on-demand FUSER UGC on YouTube, Facebook, or Instagram. You should not be using FUSER UGC to create promotional videos for your channel.
d. We will update these guidelines for other social media platforms as situations evolve.
Version 1.3 introduces a new Stream-Optimized Filter to the Crate Customization menu to allow you to filter your loadout to include a set of songs that can be streamed free of restrictions.